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13 Module title: : Introduction to Climate Education More on this subject: Getting_Climate-Ready-Guide_Schools.pdf It is getting hot_ Call for education systems to respond to the climate crisis.pdf resource_guide_on_integrating_cc_in_education_primary_and_secondary_level.pdf 3. The WebQuest resources as a mean to inspire students to take climate action Introduction The organization of the training process with the help of computer networks ensures a satisfactory training only in a higher motivational and interactive context. In the case of online teaching, teachers must prepare materials, make them available on the computer and motivate and guide each student through continuous interaction. For example, in a lesson, the computer can be used to simulate a scientific model or a distributed interactive representation. A group of students can also use the computer to obtain the information needed to complete a task on the Internet, discuss, debate, collect information, and present data found collaboratively. Computer programmed training is an algorithmic method that is a set of principles and pedagogical means promoted by the development of cybernetics, mathematical, logic and modern technical means. The essence of the method consists in distributing the study material in units or “quantities of information” that can be assimilated at once, putting problems in front of the student and asking him for an activity aimed at solving them. Using specific Internet tools (World Wide Web - WWW), the WebQuest technique proposes a new working method, which is based on the constructivist idea of elaborating one’s own knowledge through personal effort, being a viable alternative to traditional learning methods (WebQuest. Org: Home). It is based on a search model in the web space, which also includes elements of cooperative learning. Theoretical background The WebQuest technique was first developed and implemented in 1995 in the U.S.A. by Bernie Dodge and Tom March, professors at San Diego State University. The WebQuest model was adopted by many schools in a very short time. WebQuest is an activity based on problem formulation and investigation, in which some or even all the information that students come in contact with has Internet resources, optionally being supplemented with video conferencing. WebQuest activities are group activities and individual investigations are possible, useful in distance education or in search activities in a library. A WebQuest can be seen as a set of motivational elements around a basic structure, by assigning a role to each student in the group, by creating virtual characters for students to interact with via email and a scenario for them to interact with. WebQuest activities can be created within a single discipline or can be interdisciplinary.

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